The books' main idea is the need for interaction design and the need to always take place into account when designing ubiquitous systems.
Chapter 1 - Interactive Futures - talks about what the meaning of the term ubiquitous and how other technologial-oriented terms like cyberspace have never quite hold up to the myth. "[...] Weiser defined ubiquitous computing as 'hundreds of computers per person'", "Many of these terms have become overexposed.", "[...] ubiquity [...] now is applied to all manner of globalizing technology."